#include "Rp2WireframeState.h"

using namespace Rp2;

RP2_IMPLEMENT_INITIALIZE(WireframeState);
RP2_IMPLEMENT_TERMINATE(WireframeState);

//---------------------------------------------------------------------------------------------------
void WireframeState::Initialize()
{
	//Initialize global state
	DefaultStates[GlobalState::WIREFRAME] = new WireframeState;
}
//---------------------------------------------------------------------------------------------------
void WireframeState::Terminate()
{
	DefaultStates[GlobalState::WIREFRAME] = 0;
}
//---------------------------------------------------------------------------------------------------
WireframeState::WireframeState()
{
	Enabled = false;
}
//---------------------------------------------------------------------------------------------------
WireframeState::~WireframeState()
{
}
//---------------------------------------------------------------------------------------------------